The Infamous Eyebobs Web Accessibility Lawsuit: Here’s What You Want to Know

Mar 11, 2022

In this article, Ken Nakata from Converge Accessibility, Josef Pevsner from National Organization on Disability, and I come together to discuss and analyze the consent decree [PDF] issued in the MURPHY v. EYEBOBS, LLC., digital accessibility lawsuit. What on Earth Is the Eyebobs Case? In Murphy v. Eyebobs, LLC., 2021 U.S. Dist. LEXIS 192676, 2021 […]

How to Create Web Products for People with Disabilities? Le Wagon Presentation Recap

Mar 2, 2021

Last year, I had the opportunity to give a presentation at Le Wagon Tokyo, a coding school focused on preparing people for new jobs in the information technology industry. I was happy to contribute on where to get started when considering accessibility in web development. Every day, inaccessible web design prevents a billion people with […]

Accessible Wayfinding Systems will Start a New Era of Accessibility | Accessibility NYC Meetup Recap

Feb 23, 2021

On February 2, 2021, Accessibility New York City hosted a Meetup entitled “Accessible Wayfinding Systems will Start a New Era of Accessibility.” Presenter Idan Meir — the co-founder and CEO of Right-Hear, an innovative startup that turns public spaces into accessible environments for people with spatial orientation challenges, including people who are blind or visually […]

Constructing an Accessible Social VR Environment: Interview with Pablo Cárdenas

Feb 15, 2021

We host a monthly Accessibility Virtual Reality meetup in Mozilla Hubs. The goal of the meetup is to continuously learn and document best practices for virtual reality accessibility. One thing we’ve learned in our first year of meetings is that the meeting design of space can create accessibility barriers. When the opportunity to work with […]

Interacting with Objects in an Inclusive Virtual Environment

Feb 11, 2021

Roland Dubois and I are continuing our explorations of WebXR Accessibility. We’ve made an interface that is keyboard accessible, screen readable, and voice controllable (see “Does WAI-ARIA even work with WebXR?“), and we considered color contrast ratios and readability in XR (see Can You Identify Which Color Combination has the Greatest Contrast?“). Now, we are […]

Can You Identify Which Color Combination has the Greatest Contrast?

Dec 3, 2020

Roland Dubois and I are continuing our explorations of WebXR Accessibility. We’ve  made our interface keyboard, screen readable, and voice controllable in “Does WAI-ARIA even work with WebXR?“, now we are focusing on readability in spatial environments by moving on to color contrast.  Color contrast is an interesting requirement from the Web Content Accessibility Guidelines […]

Haptics for XR – How designing great haptics can support use case accessibility | Accessibility VR Meetup Recap

Dec 2, 2020

On November 20, 2020, Accessibility VR hosted a Meetup entitled “Haptics for XR – How designing great haptics can support use case accessibility”. Presenter Eric Vezzoli, Haptics Architect at Interhaptics, outlined in excellent detail how haptics can make for better experiences in virtual reality. He points out that haptics are great for UI confirmation, user […]

Does WAI-ARIA even work with WebXR?

Nov 13, 2020

Roland Dubois and I recently started weekly meetings where we are working collaboratively to investigate and advance the state of accessibility in Web XR experiences. How many of the well-established and heavily used accessibility features on web-browsers can be translated into the immersive web ecosystem? We have begun our project focusing on Roland’s aframe-gui component, […]

Designing Augmented Reality Systems to Empower People with Low Vision | Accessibility VR Meetup Recap

Nov 10, 2020

On October 23, 2020, Accessibility VR hosted a Meetup entitled “Designing Augmented Reality Systems to Empower People with Low Vision”  Presenter Yuhang Zhao, Assistant Professor at University of Wisconsin Madison, outlined her research from her Doctoral work at Cornell Tech. Dr. Zhao has extremely interesting findings in the field of extended realities for people with […]