A light-infused hand illuminates darkness. Text onscreen says "Place hands above the Leap Motion Controller".

The Leap Motion Controller: Good for Users with Motor Differences?

Dec 8, 2017

The Leap Motion Controller is an exciting new navigation and interaction device for virtual reality and personal computing on both Mac and Windows platforms. This device promises to allow users to navigate and interact with content with only their own hands rather than holding onto a physical object such as a mouse. My time using […]

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How Various Screen Readers Work on Mobile Devices

Nov 7, 2017

by Sofia Gallo Most iPhone owners do not even know it exists, but every Apple phone comes with a feature called VoiceOver — a screen reader that allows visually impaired people to use an iPhone without looking at the screen. Like web screen readers, VoiceOver (and others such as Android’s TalkBack) reads any text out […]

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The State of Accessibility and VR, Part 1

Nov 1, 2017

by Sam Berman The most popular application of VR as it stands now is gaming. Never has this been more obvious than with the opening of VR World, New York City’s first virtual reality arcade. While gaming is the most natural and apparent use, we will see VR incorporated in an increasingly broad array of […]

Using Microsoft’s Seeing AI in Day-to-Day Life

Sep 26, 2017

by Sofia Gallo An Introduction Last month, Microsoft introduced Seeing AI – an app that would describe the world for visually impaired people using artificial intelligence technology. Due to my limited vision, I am constantly looking for new tools that will help me capture important visual information around me, so I decided to try Seeing […]

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Artificial Intelligence as a Tool for People with Disabilities

Jul 28, 2017

by Sam Berman Like many people, my first direct, real-world interaction with artificial intelligence was with Siri on my iPhone. It was the first implementation of artificial intelligence that gained any serious, mainstream traction. And yet, at that time, Siri seemed like a novelty; a gimmick Apple pulled from science fiction movies. The kind of […]

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Accessibility 2016: Where do the Candidates Stand?

Feb 3, 2016

According to the 2010 US Census, there are 303.9 million people living in America, and 56.7 million of them are people with disabilities. This means that roughly one in five Americans has some form of disability, and many more have a personal connection to a person with a disability. With statistics like these, one would […]

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What’s the Best Way to Write Audio Descriptions for a Movie Trailer?

Nov 19, 2015

As a fiction writer, I enjoy the challenge of writing audio descriptions for videos. Determining what to include and what to omit, what warrants more evocation and what doesn’t, how much time to spend on each element of the video’s narrative — these decisions are also essential to good fiction, and I enjoy thinking about […]

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Yes, you should test to standards. Now what?

Oct 8, 2015

Testing software, hardware, or websites to accessibility standards can often be a classic “peeling back layers of an onion” problem. You know you need to make your offerings accessible, but which industry and government standards do you need to follow? You know which guidelines you will follow, but which test tools and best practices will […]