Pushing Beyond the Boundaries of the Five Senses with Artificial Intelligence

Aug 8, 2023

Close your eyes and visualize a loved one. Can you see the person’s facial features? Can you visualize them with eyes open, closed, or both? Someone who experiences extremely vivid imagery may have a condition called hyperphantasia. For those like Joe Devon who cannot create a mental image in their minds, it’s aphantasia. People who […]

From Barriers to Breakthroughs: A Person’s Journey in Digital Accessibility

Jun 21, 2023

How did Thomas Logan get started in accessibility? It all started in 2002 when he was a student at the University of North Carolina. There, he met Jason Morris, a graduate student at UNC. Jason needed access to the ancient maps as part of his work toward a degree in the Classics Department. Jason couldn’t […]

Accessibility Lessons: Context-Sensitive Text Alternatives

Apr 25, 2023

Equal Entry conducts many audits. In doing the work, we make suggestions on how to make something accessible and improve the user experience. We want to share what we’ve discovered in our work to help people understand accessibility guidelines better. We’ll share them here. This one is about context-sensitive text alternatives. Many people think that […]

How Two Accessibility Consulting Companies Team Up for Accessibility Testing

Apr 18, 2023

AccessAbility Officer has a job readiness training program designed for non-sighted vocational rehabilitation customers who want to be digital accessibility testers. Students undergo 13.5 weeks of remote training. Each cohort is small and limited to four to 10 students. As they work through the program, they’ll do real-world projects with private and public sector clients. […]

Virtual Reality: How to Implement Snap Turning in Unity for People with Disabilities

Apr 4, 2023

In virtual reality (VR), users can look around and interact with 3D objects inside a virtual world by wearing a headset and holding two hand controllers. Often, you have to physically turn your head to enjoy various experiences. However, not everyone can physically move their head. With snap turning, users can use their hand controller […]

Virtual Reality User Study with Children and Seniors in a VR Experience

Feb 16, 2023

Technology solutions often overlook children and seniors. So, Equal Entry worked with VRTogether and Azalee Group to design a user study to understand how children and seniors can connect in a virtual reality (VR) world. In the study, participants play games, travel the world, and connect with others. VRTogether is a virtual reality social games […]

Accessibility Lessons Learned from Blind Users Attending a User Research Study

Jan 31, 2023

Equal Entry held a user research study on virtual reality accessibility for blind users in New York City. This involved nine participants who commuted from their homes to the NYU Ability Project in Brooklyn. It turned out that several could not find their way to the building. First, we sent the following to the participants: […]