This article is based on a talk Vishnu Nair gave at A11yNYC. Video games are a pastime and an escape for many. They allow people to explore and experience complex, fantastical worlds on their terms. “The Legend of Zelda: Tears of the Kingdom” is an action-adventure game. Players scan their environment, make split-second decisions, depending […]
Author: Equal Entry
Hotel Accessibility Class Action Lawsuit
Jul 16, 2024Flor Jimenez, a person who is legally blind, has filed a class action lawsuit in California against the Hyatt. The plaintiff alleges the hotel’s website puts up barriers for people who use screen readers. The barriers prevent the plaintiff from enjoying full, equal access to the company’s products and services. The complaint alleges that this […]
For a while now, disability inclusion and accessibility professionals have expressed concerns about artificial intelligence bias against people with disabilities. Of course, this is on top of many people’s concerns about AI’s making up information and data collection privacy. Lawmakers in the state of Colorado have been concerned about this, too. The Colorado Sun reports […]
Thomas Logan completed the Edstutia Instructor Certification in Extended Reality (ICXR). He spent several months learning how to make immersive and engaging presentations in virtual reality. In this presentation, Thomas demonstrates new accessibility options built into the Edstutia social virtual reality platform. He also reviews Equal Entry’s previous work in this space. He discusses how […]
The European Accessibility Act and Irish Law
Jun 11, 2024The purpose of the European Accessibility Act (EAA) is to ensure products and services are accessible to people with disabilities. The EAA achieves this by providing the minimum accessibility requirements for all products and services that fall within its domain. It will go into effect on June 28, 2025. Now the EAA been implemented into […]
A Taste of ReelAbilities New York 2024
May 21, 2024This article is based on a talk Isaac Zablocki, co-founder of ReelAbilities and the director of film programs at the Marlene Meyerson JCC Manhattan, gave at A11yNYC about the 2024 ReelAbilities Film Festival: New York. ReelAbilities: The Beginning Xian Horn said that from the beginning, ReelAbilities has centered the films around disabled voices. ReelAbilities invited […]
This article is based on a talk Jesse Beach who supports a team of engineers at Meta and a founding contributor to the jsx-a11y-eslint-plugin, gave at A11yNYC. During the pandemic, Jesse Beach got into podcasts especially those related to history and Dungeons and Dragons. This is the story of her journey to build automated accessibility […]
In a world driven by advanced technology such as artificial intelligence (AI), virtual reality (VR), and extended reality (XR), the key to genuine advancement lies in embracing authentic inclusion, enabling technology to benefit all people. Equal Entry CEO and Founder Thomas Logan will be among the all-star lineup of accessibility leaders at the Digital Inclusion […]
Automated testing tools for accessibility are software applications that evaluate websites, applications, and documents for compliance with the Web Content Accessibility Guidelines (WCAG). They identify and report on accessibility issues that could make digital content unusable for people with disabilities. Automated testing tools can bring efficiency to the testing process. While it’s true that manual […]
This article is based on an A11yNYC talk given by Lainey Feingold, a disability rights lawyer, public speaker, and author. What is digital accessibility? Accessibility is captions. Accessibility is alt text. Accessibility is management, policy, training, and design. It’s everything. Lainey thinks of digital accessibility as a door and a bridge. The door part is […]