The XR Association promotes the dynamic global growth of the XR industry, which includes virtual reality, augmented reality, mixed-reality, and future immersive technology. XRA is leading the way for the responsible development and adoption of XR by convening stakeholders, developing best practices and research, and advocating on behalf of our members and the greater XR industry.
With its members, XRA has written and published three chapters of the “XR Association Developers Guide: An Industry-Wide Collaboration for Better XR.” The latest chapter — entitled “Accessibility & Inclusive Design in Immersive Experiences” — is a set of industry-backed guidance for developing accessible platforms for all users, not just those with disabilities.
Laura Chadwick provides an overview of the XRA’s Developers Guide chapter as well as discusses the work of the XR Association in general.
Laura Chadwick serves as the XR Association’s Vice President of Industry Relations. In this position, Chadwick oversees the implementation of XRA’s research agenda, the development of its catalog of industry-leading best practices, and the growth of member engagement and industry relations efforts.
Laura previously served as a director of corporate member engagement at the National Restaurant Association and as a federal lobbyist within its Government Affairs department. Additionally, she worked for the Consumer Technology Association, U.S. Congressman Mike Thompson (CA-05), and U.S. Congressman Adam Schiff (CA-28).
Here are some of the highlights from this presentation:
- Introduction to XR Association
- An overview of the XRA’s Developers Guide
- Learn about XRA Accessibility Guidance
- Announcing the XRAccessibility Project
- Q&A from Laura’s talk
Here is the new XRAccessibility Github resource. This GitHub is a free asset for software developers working on applications for AR, VR, and MR to find resources and code snippets that support the use of XR technology by people with disabilities. T